RIP City (Hacksaw Gaming) RTP review: 96.22% (configurable)
Skip if: the 88.02% floor build is what your casino bought — the ladder's bottom here is lower than most
RIP City is the Hacksaw game we point people to when they ask where to start with the studio. A slapstick cat-and-mouse chase starring Ro$$ and Maxx on a 5x5, 19-line grid, it launched in January 2023, picked up a "Slot of the Month" nod on arrival, and — the load-bearing fact — carries a medium 3/5 volatility grade from a developer that hands those out sparingly. You get the trademark deadpan cartooning and a 12,500x ceiling without the bankroll hazing that usually accompanies both.
What holds it at 3.5 rather than higher: a 96.22% default that is fine but unremarkable, and an operator ladder whose lowest rung (88.02%) digs deeper than nearly any sibling title's.
Wild Cats that fill whole reels
The central mechanic is the expanding Wild Cat: land one and it stretches to blanket its entire reel, multiplier attached. On a 19-line board, a full wild reel intersects a lot of geometry at once, so these moments carry real weight even in ordinary play — the game's mid-session texture is defined by how often the cats cooperate. The comedy is doing actual work here, too: expansion animations and character bits give the base game a watchability that pure math would not, which matters in a slot designed for longer sittings.
Ro$$ or Maxx: two free-spin registers
The bonus splits along its two stars. The Ro$$ round is the steadier feature; the Maxx variant is the volatile one, where expanding wilds and their multipliers concentrate and the meaningful chunk of the 12,500x potential resides. Having a mild and a spicy door from the same trigger is a genuinely good piece of design — it lets one game serve two moods — and buys exist for direct entry at casinos outside Great Britain (UK licensing forbids feature purchasing wholesale).
The medium-volatility 5x5 club
Its nearest kin in the catalogue aren't the other cartoon grids but the games matching its risk class on similar boards: Le Bandit's cluster caper and Le Viking's ways-format raid both share the 3/5 grade and the ambition of being playable for hours. RIP City beats both on ceiling (12,500x against their 10,000x) and matches their pacing; they beat it slightly on default return. Within that club, choose by mechanic: expanding reels here, popping clusters or sticky grids there.
| Slot | Provider | RTP | Volatility | Max win |
|---|---|---|---|---|
| RIP City (this slot) | Hacksaw Gaming | 96.22% | Medium | 12,500x |
| Wanted Dead or a Wild | Hacksaw Gaming | 96.38% | High | 12,500x |
| Le Bandit | Hacksaw Gaming | 96.34% | Medium | 10,000x |
| Hand of Anubis | Hacksaw Gaming | 96.24% | High | 10,000x |
| Chaos Crew | Hacksaw Gaming | 96.30% | High | 10,000x |
Fine print worth two minutes
Hacksaw's game page publishes the full ladder — 96.22%, 94.27%, 92.32%, 88.02% — and the four-point-per-two-rungs cadence means a mid-ladder version already costs you double the default edge. The paytable behind the info button names the build; read it at every new casino, since operators switch silently. Long-run, even the best version keeps roughly 3.8 units per hundred wagered: the cats are funnier when you internalize that upfront.