Hand of Anubis (Hacksaw Gaming) RTP review: 96.24% (configurable)
Skip if: you play from the UK (both bonuses are buy-linked and thus absent), or 5/5 swings exceed your budget
Should you descend into Hand of Anubis? Yes — if what excites you is watching a single symbol grow more valuable in real time. The whole game orbits its two Soul Orb wilds on a 5x6 cluster-cascade grid: the blue orb's multiplier ticks up by one every win it participates in, while the red orb gains one per symbol in each win it joins, so a red orb caught in a long cascade chain can snowball at frightening speed. Keeping orbs alive through cascades is the entire skill-illusion and the entire thrill. Decline the invitation if you need shallow variance; this Egyptian underworld runs at the studio's full 5/5 grade with a 10,000x cap and an internal multiplier ceiling of 9,999x.
One housekeeping note first: despite persistent mislabeling around the web, this is a Hacksaw Gaming title — not Play'n GO. SlotCatalog's developer listing settles it.
Two doors to the underworld
The bonuses split the orb concept in half. Underworld free spins (buyable at 129x stake) extend the cascade playground so orbs get more chances to feed; the Judgment round (200x) is a hold-and-win variant where the collection logic takes over completely. Their published returns bracket the base game — 96.29% for Underworld, 96.18% for Judgment, versus 96.24% on straight spins — an unusually tight spread that makes the buys fair-priced rather than a tax on impatience. Because both features exist as purchases, UKGC rules keep the whole menu off GB-licensed casinos; that, not geography of taste, is why UK players rarely encounter the game at all.
The 96.24% default and its cheaper ghosts
Operators can license this title at 94.32%, 92.28% or 88.41% instead of the default, and no lobby thumbnail will warn you. Ten seconds in the paytable answers it — make that your ritual before the first spin, here and everywhere. On the top build, the long-run edge is roughly 3.76%; the floor version more than triples it.
Where it sits among Hacksaw's grids
Within the studio's cluster-cascade wing, the closest comparisons are Stack 'Em, whose per-reel multipliers sum to at most 30x a spin, and Stormforged, whose forge hammer ratchets a global multiplier through free spins. The orbs distinguish this game by being positional: their growth depends on board geography and cascade luck, not a fixed schedule, which produces both its highlight reels and its heartbreaks — an orb popping one cascade before a monster chain is this game's signature bad beat. For Egyptian theming with wheel-style bonuses instead, Wrath of Ra covers the same mythology at gentler variance.
| Slot | Provider | RTP | Volatility | Max win |
|---|---|---|---|---|
| Hand of Anubis (this slot) | Hacksaw Gaming | 96.24% | High | 10,000x |
| Wanted Dead or a Wild | Hacksaw Gaming | 96.38% | High | 12,500x |
| Le Bandit | Hacksaw Gaming | 96.34% | Medium | 10,000x |
| Chaos Crew | Hacksaw Gaming | 96.30% | High | 10,000x |
| Stack 'Em | Hacksaw Gaming | 96.20% | High | 10,000x |
Practical descent notes
Cascade games flatter small stakes — chains resolve slowly and dramatic boards feel significant at any bet size, so there is no reason to oversize. Plan around bonus scarcity: entering the Underworld naturally is a rare event, and the 10,000x requires the red orb math running perfectly inside a feature. Expect most sessions to be defined by whether one orb chain connected or didn't, and set a stop-loss accordingly before the theming works on you.